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... > In fact, this kind of culture exists more or less in every field. People in the circle decide to stand close, to protect their own people, and to alienate 'outsiders'.
'Circle' essentially follows the logic of 'friend and foe'.
This DESA, the most anticipated game award at the digital entertainment industry annual summit, is actually a circle.
Game makers want to showcase their games in this award that can be applied for, and players want to see excellent independent ...
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