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... was stretched taut, as he similarly cast his gaze behind Lin Shan. A youngster clothed in white was holding onto Lin Shan’s shoulder, steadying him and preventing him from falling to the ground.


The youngster looked to be around 15 or 16 years old and he had rather handsome facial features. A small smile was on his face, yet in Lin Dong’s eyes, this smile appeared slightly cold.


Lin Hong. Lin Shan’s elder brother and a fairly outstanding member of the Lin ...

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Book I: Lost ThingsTristan Abrascal is a thief, one of many making their living under the perpetual twilight of the greatest city in all of Vesper. Quick wit and a contract with a capricious goddess have always kept him one step ahead, until one night he crosses a line by accident that burns all the bridges he had left. But not all is lost, as his mentor offers a way out of peril that turns out to be more than a simple escape.It is also an opportunity to get even with the infanzones, the nobles he’s lived under all his life, and it so happens that Tristan has a full ledger’s worth of scores to settle with them.Lady Angharad Tredegar has fled halfway across the world, leaving behind a ruin of a life: her family butchered by a ruthless enemy, their estate torched and their nobility revoked. Yet no matter how far she flees the blades of assassins follow, and she finds herself growing desperate for any protection. She has one relative left to call on, her estranged uncle, but she finds that the safety he offers comes at a cost.Angharad has sworn revenge, however, and her honour will allow for no compromise. She will do what she must to survive so that one day bloody vengeance can be visited upon her enemies.The paths of the two take them to the doorstep of the Watch, but for desperate souls like them enrolment is a lost cause. They will have to do it the hard way instead, by surviving the trials on the isle known as the Dominion of Lost Things.Where every year many go, and few return.Book II: Good TreasonsThe trials of the Dominion are over.The four survivors have become students of Scholomance, enrolling together as a cabal, yet even on those infamous grounds they soon learn none are beyond the reach of their pasts.Angharad Tredegar is returned to a semblance of the world she left behind, but finds her honor sorely tested by bargains offered - every bit as tempting as in the stories and even deadlier.Tristan Abrascal needs answers. Mysterious enemies keep trying to abduct him, his classroom does not exist and he’s now had several conversations with dead people. Worst of all, his carrots keep dying.Maryam Khaimov is going mad, which would worry her less if it were happening on schedule. More frightening yet is the possibility that she is not, and there truly is someone else going around wearing her face.Song Ren must forge the others into a functional unit, all the while fending off enemies on all sides: rival cabals, vengeful countrymen and the deluge of implacable foes her companions simply cannot seem to stop attracting.Failure is not an option, for Song must bring back honor to her family’s name whatever the cost: it is the only way to keep their disgrace from literally eating them all alive.And as the four chase shadows in Scholomance, in the distance looms the greater test awaiting them in the Asphodel Rectorate. Asphodel is a faded power, the rotten carcass of what it once was, but under that rot looms darker things - of which monsters might just be the least dangerous.Besides, is treason really such an evil when you have the best of reasons for it?

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Graphic Violence Profanity Sensitive Content

Summary – Level 1:

Delve is an isekai litrpg that follows an average guy who just happened to wake up in a forest one day. He wasn’t summoned to defeat the demon lord or to save the world or anything like that, at least as far as he can tell. The only creature there to greet him was a regular old squirrel.

Soon enough, he meets other people, only to discover that he can’t speak the language, and that not everybody immediately trusts random pajama-wearing strangers they met in the middle of the wilderness. Things generally go downhill from there, at least until the blue boxes start appearing.

Delve is a story about finding your way in a new, strange, and dangerous world. It’s about avoiding death, figuring out what the heck is going on, and trying to make some friends along the way. It’s not about getting home, so much as finding a new one.

Did I mention that there will be math?

Summary – Level 2:

Okay, but what are you in for, really?

Well, this story is supposed to be realistic, or at least, as realistic as a fantasy litrpg can be. The main character doesn’t instantly become an all-powerful god and murder-hobo his way across the universe. Delve is, at its heart, a progression fantasy, but that progression is meant to feel earned. The numbers in this story actually mean something. Everything is calculated, and if you find a rounding error, I expect you to tell me about it. That said, if math isn’t your cup of tea, there is plenty more that the story has to offer. Characters are meant to feel real, and progression isn’t only about personal power; it’s also about allies, connections, and above all, knowledge. Figuring out how the system works is a significant theme.

...

What, you want more details? Okay, fine, but this is going to get a bit spoiler-y. Are you sure?

Yes!

Really sure? I mean, this summary is practically half as long as the first chap–

Now!

Okay, okay!

The main character becomes a magic user, but he takes a route that is not very popular in adventurer culture, namely that of a support. There is a full magic system with various spells, skills, and abilities, but our MC decides that aura magic is the way to go, and that the only stat worth investing in is mana regeneration. Most people at the Adventurer’s Guild think that this makes him a bit of a dumbass, but he’s playing the long game. We’ll see how that works out for him, won’t we?

Because of his build, the MC levels up fast, at least compared to normal people. There are no cheats, though, and he is limited in other ways. There are some clear and pretty obvious downsides to his build. That’s what makes it fun, no?

Morals? Our MC has them. Again, we’ll see how that works out for him. Realism, remember? Would you be okay with killing someone and looting their body? I sure hope not.

POV? The focus is on the main character, but there will be occasional varying perspectives from people around him, or involved in the events related to the main plot. It isn’t going to jump all over the place.

Tech is standard medieval stasis. No smartphones, but the MC does have a technical background. Computers and their programming might be involved. There might even be a bit of uplifting down the road, who knows? Anyway, it isn’t the focus. He isn’t going to invent the gun in chapter 1 and change the face of warfare.

Romance is not a major focus. Friendships are more the name of the game, though there will be some characters in romantic relationships.

There is exploration, though not as much of the geographical nature as you might expect. It is more about exploration of the system and the culture.

The pace is slow and detailed, sometimes verging on slice-of-life. The action is meant to be realistic and grounded in the numbers, and it is intended to have meaning beyond simply punching things until they stop moving.

The general tone of the story is grey, and some parts can get quite dark. People die. Sometimes, people with names, but not anywhere near GoT level. There is plenty of light, too, though, to balance the darkness. The world is dangerous, but overcoming that danger is why we’re all here, isn’t it?

Anyway, if you’ve made it this far through the summary, you clearly like words. I hope you enjoy the story!

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