I Became A Ghost In A Horror Game-Chapter 1: In horror games, entering a Suspicious Mansion usually means death.

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The dark, almost black blood seeping from the corpse crushed under the chandelier was a stark reminder—my body was already dead.

Even from within the mirror, I could smell the metallic stench of blood. Apparently, my senses still worked in here, which was somehow even worse.

But what was truly worse was the looming possibility that the mansion itself might collapse due to the chandelier’s impact.

I anxiously fidgeted with my fingers—delicate, pale fingers that definitely weren’t mine. The soft texture of this skin, the occasional sound of a light, girlish voice slipping out, and the heavy twin-bun hairstyle constantly getting in my way... It was disorienting, to say the least.

Silence.

The mansion showed no signs of crumbling just yet. Only then did I finally allow myself a breath of relief.

Sure, getting my body stolen was bad. But if the entire mansion had collapsed, I would’ve died immediately.

Now that I was out of immediate danger, the sheer absurdity of my situation started to settle in. I had suddenly become a girl. No, worse than that—I had become a vengeful ghost.

In stories, when a character’s body changes like this, they usually have that cliché moment of staring into a mirror and thinking, Is this really me...? But for me, I am the damn mirror. I can move between them, but I don’t have a reflection.

It’s been five days since my body—no, since Ella—died.

Five whole days of being trapped inside the mansion’s mirrors.

And no, I didn’t just sit around doing nothing. I spent that time experimenting with my new abilities.

One of them is [Mirror Travel].

As long as a mirror exists within the mansion, I can move freely between them. I used this power to explore every corner of the mansion, hoping to find something useful.

Nothing.

I didn’t learn anything new about Ella. The only thing I managed to find was a couple of old fairy tale books. But I already knew her backstory from the game’s lore.

Ella was born into a wealthy Western family. She was neither neglected nor particularly unfortunate. In fact, she lived a privileged life, surrounded by luxury.

But she had... one peculiar desire.

An uncontrollable urge to kill.

Even as a child, she would secretly murder small animals around the estate. Eventually, she escalated to killing one of the house servants, disguising it as an accident.

You know what they say—once you start, it only gets easier.

One by one, she slaughtered the people in the mansion. And in the end, she killed her own parents, too.

Only then did the outside world take notice.

When the victims’ families and the surrounding villagers realized Ella was the culprit, they gathered in a mob, determined to set the mansion ablaze.

And Ella...

"Now I’m all alone~"

She stood in front of a mirror.

And stabbed herself in the throat.

They say she smiled as she bled out, watching herself die.

"Crazy bitch..."

She deserved to die.

Except she took my body down with her.

But something about this doesn’t add up.

The mansion still exists. If Ella committed suicide, then why wasn’t it burned down?

And why are there so many mirrors in this place?

And, perhaps the biggest question—why is this Western-style estate even in Korea, when the game is clearly set here?

...Then again, this is a game where Slenderman, gargoyles, and Japanese yokai all exist alongside Korean spirits. Maybe I shouldn’t be overthinking it.

Another one of Ella’s abilities allows her to physically interact with objects outside the mirror. She can’t fully materialize into the real world, but she can affect certain things.

To test it out, I held a knife in my hand and focused on a candle beyond the mirror’s surface.

Slowly, I dragged the blade through the air—just like drawing a line on paper.

Slice.

The candle was neatly cut in half.

...So this is how Ella was able to kill people despite being trapped in the mirror. This ability only works with slashing motions, though. My physical force outside the mirror is weak, so I can’t just start throwing furniture at people. But at least it’s something.

The last ability I tested was [Mirror Absorption].

If someone touches the mirror, I can pull them inside.

Ella did this to me instantly, but I don’t know if there’s another way to trigger it. So far, the only thing I’ve successfully absorbed is dust.

Which is completely useless.

"Haaah..."

I’m out of options.

If only I could escape this mansion, I’d do anything. I’ve tried everything I can think of—

"Ah."

There was still something I hadn’t checked.

This body.

The body that was now mine—an undeniably beautiful girl’s body.

No. No way.

I refuse to be the kind of person who, after getting caught up in an absolutely insane situation, starts poking around a girl’s body out of curiosity. That’s a line I won’t cross.

...

But now that I’m aware of it, I can’t unfeel it.

The emptiness between my legs.

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The way my clothes press against a chest that shouldn’t be there.

A deep sense of self-loathing washed over me as I wiped my face with my hands.

I can’t afford to get ✪ Nоvеlіgһt ✪ (Official version) distracted by this. I need to focus.

I need to practice using my telekinetic abilities again.

The mansion was located on a mountain. If I could somehow push a mirror outside and roll it down the slope, it might reach a reflective surface somewhere in the city.

As long as I could see my reflection in something, I could move through it. If I reached an area full of glass, I’d have an escape route.

It was all speculation—I had no idea if it would actually work.

But it was my best shot.

So I spent an entire day training.

After three more days, even the blood that had once belonged to my body had dried up.

And then—finally—I succeeded.

I could slam doors shut with force. I could throw objects across the room.

And even better—

I managed to pull a spoon toward me, making it pass through the mirror.

It was easy to push things out before, but pulling them in was a challenge. My telekinetic control—no, psychokinetic control—had improved dramatically.

In the game’s original story, Mirror Ella used this power to slam the front door shut, trapping the club members inside the mansion.

If the original Ella was that strong, then I was slowly catching up to her.

At this point, I was almost ready.

I just needed to send a mirror down the mountain.

Even if there wasn’t glass down below, rain could create puddles, and I could use those to travel.

I was at least half sure this would work.

But one thing kept bothering me.

If this method was so obvious, why had Ella never tried it?

I had a theory.

[Game Mechanics.]

Remember how I said it didn’t make sense for this Western mansion to exist in Korea?

This is just another part of that.

Ella was the first supernatural entity the players encountered, but she was also a boss.

And a good boss fight needs a proper stage.

To keep the gameplay engaging, the mansion was full of mirrors, ensuring she had full mobility during the chase.

Obviously, the boss wasn’t supposed to leave the mansion.

And even though this world now followed reality logic, it couldn’t completely break free from the game’s original rules.

Ella had an unspoken restriction.

She couldn’t leave.

Not because she physically couldn’t, but because she had been programmed not to even think about trying.

But I’m different.

I’m not bound by those same rules.

I exist outside the game’s script.

Which means—

I can escape.

I decided to test it.

Just as I was about to fling a mirror outside the mansion—

Creeeak...

The front door... opened.

What kind of idiot would just walk into a place like this?

Wait.

Could it be—?

That’s when I remembered.

The people I had completely forgotten about.

Four figures stepped into the mansion.

The game’s protagonist.

The expendable extra, doomed to be brutally killed.

And the others who would be relentlessly hunted down by a vengeful spirit.

The [Mystery Exploration Club] had finally arrived.

They had just entered the opening act of their nightmare.